Cornelis Mellin

Game Programmer dedicated to crafting engaging mechanics and immersive player experiences

C++
Perforce
Unreal Engine
Unity

std::cout << "Hej, jag är [Cornelis]!";

As a Game Programmer student at Futuregames, I operate at the intersection of code and creativity. I am a dedicated team player who thrives when solving complex problems collectively. With a solution-oriented mindset and a strong belief in open communication, I always strive to write code that doesn’t just work, but builds amazing gaming experiences.

Project 101

Modular AI System

Gradutation Project where I created simple AI using Unreal Engine State Tree with Stimuli. It’s made fully modular to work in any project with Gameplaytags and Data Tables. Add new creatures, edit their profiles on a whim!

Unreal Engine

Unreal

9 weeks

1

Games

Shrroom

Experience the life of a mushroom sorter in this cosy sorting game. Use your handy mushroom guide to identify the tasty mushrooms of that season and avoid the nasty mushrooms

Unreal Engine

Unreal

4 weeks

10

Warehouse Havoc

Carefully load the truck… or send the entire warehouse crashing down—your call!

Purr-suit of Freedom

Can you run from your owner and find your freedom? Play as Bandit and purr-sues your freedom.

Parcel Wings

Local-coop survival game where you and your partner must work as one to keep your ship flying!

Jelly's Journey

Jelly is trying to escape. Defeat the other experiemts to get away.

Contact me

For all business inquiries, please contact cornelis@cornelismellin.com

Also press here for resume